Monday, April 14, 2008

Physics? Ship Control? Baby?

Hmmm ...

I'm done with the basic structure of the physics I'll use to control my ship. ... ok ... I have to admit that it was a work of 5 minutes, I did in a short break at school, ... but its a structure.

And so that what wondered me was that it pretty looks like physics I also could use for other, not controled, objects ...
I may would have to make some changes here and there, but it apears solid to me ...

The only thing why I didn't applayed the new code yet is that I somehow fear to loos the old one ... I'll have to make a back up of it, even if its nothing special on it, to be honest ... I even would say that the whole code is crap, ... but its my baby :(

I even will have to add a lot of new values, like the float that tell the code of strong my shields are and so how strong the effects of the controls are, not to mention the pill of stuff I'll have to do to make the jet controls (that a little jet, like you know from real spacecrafts, which a supposed to work even if your hit by EMP, and will make fun when you got gravity to fight with :D )

So there may will pass some time till I got jing and jang in perfect flow for this task, but once I got it I can applay it to the editor and got something ... yeah ... I actually don't know why I did stop working on the editor and made that ... but it will be done soon ... ?


Greg the Mad

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